The game market.
Public Roblox stats, no Roblox login required. The server refreshes every game every five minutes and collects player history in the background.
Live Roblox fields: player counts, game names, genres and creator identities. Revenue is a broad model, not disclosed game earnings. DevEx rate & eligibility.
Game listings
Estimated activity and earnings by experience
| Game | Category | Creator / owner |
|---|
Data and model disclosure. No Roblox account or sign-in is required; this page makes public, read-only data requests and does not send Roblox credentials. Concurrent players, visits, favorites, experience names, genres and creator identities are fetched from Roblox’s public website APIs. The Node server refreshes player stats every five minutes and keeps collecting per-game snapshots in the background while it is running, including when nobody has the page open. Roblox game discovery uses its public website search, which is best-effort and may be rate-limited or incomplete; Roblox does not expose public historical CCU or per-game earnings. Player-change comparisons use collected observations (normally 15 minutes apart); a 24-hour change is only available after a full day of history has been saved. Earnings are not public facts: the low–high daily scenario assumes DAU ≈ concurrent players × 8 (24 hours ÷ 3 assumed play-hours per DAU), Earned Robux ≈ DAU × R$0.20–R$5 (modeled 0.5%×R$40 to 2%×R$250 spender scenarios). USD applies Roblox’s published standard DevEx rate of $0.0038 per eligible earned Robux, not player spend; actual engagement, monetization, platform share, qualification, taxes and payouts vary. These are unverified estimates, not game-owner financial statements or a guarantee of earnings. Roblox DevEx policy.